Tuesday, January 22, 2019

bubbles using graphics

bubbles in using graphics





#include<graphics.h>
#include<conio.h>
int main()
{

    int gmode=DETECT ,gm;
    initgraph(&gmode,&gm,"c://tc//bgi");
    cleardevice();
int i,j,k=5;
while(1)
{
   for(i= 200,j=1;i>1,j<=200;i--,j++)
{



 setcolor(10);
 //circle(10,20+j,30+j);
  circle(100+i,100,30); // left to right
  setcolor(8);
  circle(100+i,200,30); // left to right
   setcolor(5);
  circle(100,200+i,30); // below to upper right corner
    setcolor(5);
  circle(100+i,200+i,30); // below to upper left corner
  setcolor(6);
  circle(100+i,100+i,30);
  setcolor(3);
  circle(10+i,0+i,30);
  setcolor(4);
  circle(100,100+i,30);
  setcolor(1);
  circle(100,100+j,30);
setcolor(2);
  circle(100+j,100,30);
  setcolor(2);
  circle(10+j,10+j,30);
   setcolor(11);
  circle(100+j,200+j,30);
  setcolor(12);
  circle(100+j,0+j,30);
  setcolor(13);
  circle(100+i,100+j,30);
  setcolor(14);
  circle(100+i,200+j,30);
  setcolor(15);
  circle(0+j,100+j,30);
 //line(100+j,100+j,200+j,300+j);

 delay(30);
 cleardevice();

}
}


getch();

}

No comments:

Post a Comment